


You unlock new mutations by building on top of old, but if you push a unit too far, you end up with horrific creations that rot away from the inside.

Some are practical, like reduced upkeep and combat buffs, and some are pure Skaven silliness, like turning your monsters undead or letting them emit huge flesh explosions. The Flesh Laboratory allows you to spend a resource called growth juice – which you earn through winning battles or from sporadic deliveries – on horrific and useful mutations for your army. This manifests in a handful of new monsters, the monster-buffing packmaster hero, and the ‘Flesh Laboratory’ upgrade system. Thrott is the thiccest of rodents, eternally hungry, and with a penchant for unholy biological experiments. Clan Moulder are the new addition, previously represented by a handful of monstrous units, but now granted their own faction and campaigns, headed up by Lord Thrott the Unclean. The Skaven changes are less dramatic, so before we cover the Wood Elves, let’s make like Londoners in the 17th century, and have a heated conversation about some rats.
